Struct SceneLoader::SceneData
Defined in File SceneLoader.h
Nested Relationships
This struct is a nested type of Class SceneLoader.
Struct Documentation
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struct SceneData
Public Members
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std::string m_sceneName
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Vector3r m_camPosition
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Vector3r m_camLookat
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Real m_timeStepSize
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Vector3r m_gravity
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std::vector<RigidBodyData> m_rigidBodyData
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std::vector<TriangleModelData> m_triangleModelData
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std::vector<TetModelData> m_tetModelData
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std::vector<BallJointData> m_ballJointData
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std::vector<BallOnLineJointData> m_ballOnLineJointData
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std::vector<HingeJointData> m_hingeJointData
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std::vector<UniversalJointData> m_universalJointData
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std::vector<SliderJointData> m_sliderJointData
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std::vector<RigidBodyParticleBallJointData> m_rigidBodyParticleBallJointData
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std::vector<TargetAngleMotorHingeJointData> m_targetAngleMotorHingeJointData
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std::vector<TargetVelocityMotorHingeJointData> m_targetVelocityMotorHingeJointData
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std::vector<TargetPositionMotorSliderJointData> m_targetPositionMotorSliderJointData
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std::vector<TargetVelocityMotorSliderJointData> m_targetVelocityMotorSliderJointData
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std::vector<DamperJointData> m_damperJointData
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std::vector<RigidBodySpringData> m_rigidBodySpringData
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std::vector<DistanceJointData> m_distanceJointData
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std::string m_sceneName