Struct SceneLoader::SceneData

Nested Relationships

This struct is a nested type of Class SceneLoader.

Struct Documentation

struct SceneData

Public Members

std::string m_sceneName
Vector3r m_camPosition
Vector3r m_camLookat
Real m_timeStepSize
Vector3r m_gravity
std::vector<RigidBodyData> m_rigidBodyData
std::vector<TriangleModelData> m_triangleModelData
std::vector<TetModelData> m_tetModelData
std::vector<BallJointData> m_ballJointData
std::vector<BallOnLineJointData> m_ballOnLineJointData
std::vector<HingeJointData> m_hingeJointData
std::vector<UniversalJointData> m_universalJointData
std::vector<SliderJointData> m_sliderJointData
std::vector<RigidBodyParticleBallJointData> m_rigidBodyParticleBallJointData
std::vector<TargetAngleMotorHingeJointData> m_targetAngleMotorHingeJointData
std::vector<TargetVelocityMotorHingeJointData> m_targetVelocityMotorHingeJointData
std::vector<TargetPositionMotorSliderJointData> m_targetPositionMotorSliderJointData
std::vector<TargetVelocityMotorSliderJointData> m_targetVelocityMotorSliderJointData
std::vector<DamperJointData> m_damperJointData
std::vector<RigidBodySpringData> m_rigidBodySpringData
std::vector<DistanceJointData> m_distanceJointData