Class SceneLoader
Defined in File SceneLoader.h
Class Documentation
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class SceneLoader
Public Types
Public Functions
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inline virtual ~SceneLoader()
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void readRigidBodies(const nlohmann::json &child, const std::string &key, const std::string &basePath, SceneData &sceneData)
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void readTriangleModels(const nlohmann::json &child, const std::string &key, const std::string &basePath, SceneData &sceneData)
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void readTetModels(const nlohmann::json &child, const std::string &key, const std::string &basePath, SceneData &sceneData)
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void readBallOnLineJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData)
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void readUniversalJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData)
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void readRigidBodyParticleBallJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData)
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void readTargetAngleMotorHingeJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData)
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void readTargetVelocityMotorHingeJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData)
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void readTargetPositionMotorSliderJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData)
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void readTargetVelocityMotorSliderJoints(const nlohmann::json &child, const std::string &key, SceneData &sceneData)
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void readParameterObject(GenParam::ParameterObject *paramObj)
Public Static Functions
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template<typename T>
static inline bool readValue(const nlohmann::json &j, const std::string &key, T &v)
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template<typename T, int size>
static inline bool readVector(const nlohmann::json &j, const std::string &key, Eigen::Matrix<T, size, 1, Eigen::DontAlign> &vec)
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template<>
static bool readValue(const nlohmann::json &j, const std::string &key, bool &v)
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template<>
static bool readValue(const nlohmann::json &j, const std::string &key, bool &v)
Protected Attributes
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nlohmann::json m_json
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struct BallJointData
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struct BallOnLineJointData
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struct DamperJointData
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struct DistanceJointData
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struct HingeJointData
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struct RigidBodyData
Public Members
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unsigned int m_id
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std::string m_modelFile
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bool m_flatShading
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bool m_isDynamic
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Real m_density
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Vector3r m_x
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Quaternionr m_q
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Vector3r m_scale
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Vector3r m_v
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Vector3r m_omega
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Real m_restitutionCoeff
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Real m_frictionCoeff
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int m_collisionObjectType
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std::string m_collisionObjectFileName
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bool m_testMesh
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Vector3r m_collisionObjectScale
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bool m_invertSDF
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Real m_thicknessSDF
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Eigen::Matrix<unsigned int, 3, 1, Eigen::DontAlign> m_resolutionSDF
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nlohmann::json m_json
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unsigned int m_id
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struct RigidBodySpringData
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struct SceneData
Public Members
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std::string m_sceneName
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Vector3r m_camPosition
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Vector3r m_camLookat
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Real m_timeStepSize
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Vector3r m_gravity
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std::vector<RigidBodyData> m_rigidBodyData
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std::vector<TriangleModelData> m_triangleModelData
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std::vector<TetModelData> m_tetModelData
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std::vector<BallJointData> m_ballJointData
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std::vector<BallOnLineJointData> m_ballOnLineJointData
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std::vector<HingeJointData> m_hingeJointData
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std::vector<UniversalJointData> m_universalJointData
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std::vector<SliderJointData> m_sliderJointData
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std::vector<RigidBodyParticleBallJointData> m_rigidBodyParticleBallJointData
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std::vector<TargetAngleMotorHingeJointData> m_targetAngleMotorHingeJointData
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std::vector<TargetVelocityMotorHingeJointData> m_targetVelocityMotorHingeJointData
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std::vector<TargetPositionMotorSliderJointData> m_targetPositionMotorSliderJointData
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std::vector<TargetVelocityMotorSliderJointData> m_targetVelocityMotorSliderJointData
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std::vector<DamperJointData> m_damperJointData
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std::vector<RigidBodySpringData> m_rigidBodySpringData
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std::vector<DistanceJointData> m_distanceJointData
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std::string m_sceneName
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struct SliderJointData
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struct TargetAngleMotorHingeJointData
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struct TargetPositionMotorSliderJointData
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struct TargetVelocityMotorHingeJointData
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struct TargetVelocityMotorSliderJointData
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struct TetModelData
Public Members
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unsigned int m_id
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std::string m_modelFileTet
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std::string m_modelFileNodes
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std::string m_modelFileElements
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std::string m_modelFileVis
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Vector3r m_x
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Quaternionr m_q
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Vector3r m_scale
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std::vector<unsigned int> m_staticParticles
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Real m_restitutionCoeff
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Real m_frictionCoeff
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int m_collisionObjectType
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std::string m_collisionObjectFileName
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bool m_testMesh
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Vector3r m_collisionObjectScale
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bool m_invertSDF
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Real m_thicknessSDF
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Eigen::Matrix<unsigned int, 3, 1, Eigen::DontAlign> m_resolutionSDF
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nlohmann::json m_json
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unsigned int m_id
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struct TriangleModelData
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struct UniversalJointData
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inline virtual ~SceneLoader()