Class BoundingSphere
Defined in File BoundingSphere.h
Class Documentation
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class BoundingSphere
Computes smallest enclosing spheres of pointsets using Welzl’s algorithm \Author: Tassilo Kugelstadt.
Public Functions
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inline BoundingSphere()
default constructor sets the center and radius to zero.
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inline BoundingSphere(Vector3r const &x, const Real r)
constructor which sets the center and radius
- Parameters
x – 3d coordiantes of the center point
r – radius of the sphere
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inline BoundingSphere(const Vector3r &a)
constructs a sphere for one point (with radius 0)
- Parameters
a – 3d coordinates of point a
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inline BoundingSphere(const Vector3r &a, const Vector3r &b)
constructs the smallest enclosing sphere for two points
- Parameters
a – 3d coordinates of point a
b – 3d coordinates of point b
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inline BoundingSphere(const Vector3r &a, const Vector3r &b, const Vector3r &c)
constructs the smallest enclosing sphere for three points
- Parameters
a – 3d coordinates of point a
b – 3d coordinates of point b
c – 3d coordinates of point c
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inline BoundingSphere(const Vector3r &a, const Vector3r &b, const Vector3r &c, const Vector3r &d)
constructs the smallest enclosing sphere for four points
- Parameters
a – 3d coordinates of point a
b – 3d coordinates of point b
c – 3d coordinates of point c
d – 3d coordinates of point d
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inline BoundingSphere(const std::vector<Vector3r> &p)
constructs the smallest enclosing sphere a given pointset
- Parameters
p – vertices of the points
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inline Vector3r const &x() const
Getter for the center of the sphere.
- Returns
const reference of the sphere center
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inline Vector3r &x()
Access function for center of the sphere.
- Returns
reference of the sphere center
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inline Real r() const
Getter for the radius.
- Returns
Radius of the sphere
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inline Real &r()
Access function for the radius.
- Returns
Reference to the radius of the sphere
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inline void setPoints(const std::vector<Vector3r> &p)
constructs the smallest enclosing sphere a given pointset
- Parameters
p – vertices of the points
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inline bool overlaps(BoundingSphere const &other) const
intersection test for two spheres
- Parameters
other – other sphere to be tested for intersection
- Returns
returns true when this sphere and the other sphere are intersecting
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inline bool contains(BoundingSphere const &other) const
tests whether the given sphere other is contained in the sphere
- Parameters
other – bounding sphere
- Returns
returns true when the other is contained in this sphere or vice versa
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inline bool contains(Vector3r const &other) const
tests whether the given point other is contained in the sphere
- Parameters
other – 3d coordinates of a point
- Returns
returns true when the point is contained in the sphere
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inline BoundingSphere()