Program Listing for File LineModel.cpp
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#include "LineModel.h"
#include "PositionBasedDynamics/PositionBasedRigidBodyDynamics.h"
#include "PositionBasedDynamics/PositionBasedDynamics.h"
#include "TriangleModel.h"
using namespace PBD;
LineModel::LineModel()
{
m_restitutionCoeff = static_cast<Real>(0.6);
m_frictionCoeff = static_cast<Real>(0.2);
}
LineModel::~LineModel(void)
{
}
LineModel::Edges& LineModel::getEdges()
{
return m_edges;
}
void LineModel::initMesh(const unsigned int nPoints, const unsigned int nQuaternions, const unsigned int indexOffset, const unsigned int indexOffsetQuaternions, unsigned int* indices, unsigned int* indicesQuaternions)
{
m_nPoints = nPoints;
m_nQuaternions = nQuaternions;
m_indexOffset = indexOffset;
m_indexOffsetQuaternions = indexOffsetQuaternions;
m_edges.resize(nPoints - 1);
for (unsigned int i = 0; i < nPoints-1; i++)
{
m_edges[i] = OrientedEdge(indices[2*i], indices[2*i + 1], indicesQuaternions[i]);
}
}
unsigned int LineModel::getIndexOffset() const
{
return m_indexOffset;
}
unsigned LineModel::getIndexOffsetQuaternions() const
{
return m_indexOffsetQuaternions;
}