Program Listing for File kdTree.h

Return to documentation for file (Simulation/kdTree.h)

#ifndef __KDTREE_H__
#define __KDTREE_H__

#include <vector>
#include <functional>
#include <algorithm>
#include <numeric>
#include <queue>
#include <iostream>

#include "Common/Common.h"

#include <array>
#include <list>

namespace PBD
{

    template <typename HullType>
    class KDTree
    {
    public:

        using TraversalPredicate = std::function<bool(unsigned int node_index, unsigned int depth)>;
        using TraversalCallback = std::function <void(unsigned int node_index, unsigned int depth)>;
        using TraversalPriorityLess = std::function<bool(std::array<int, 2> const& nodes)>;

        struct Node
        {
            Node(unsigned int b_, unsigned int n_)
                : children({ { -1, -1 } })
                , begin(b_), n(n_) {}

            Node() = default;

            bool is_leaf() const { return children[0] < 0 && children[1] < 0; }

            // Index of child nodes in nodes array.
            // -1 if child does not exist.
            std::array<int, 2> children;

            // Index according entries in entity list.
            unsigned int begin;

            // Number of owned entries.
            unsigned int n;
        };

        struct QueueItem { unsigned int n, d; };
        using TraversalQueue = std::queue<QueueItem>;

        KDTree(std::size_t n, unsigned int maxPrimitivesPerLeaf = 1)
            : m_lst(n), m_maxPrimitivesPerLeaf(maxPrimitivesPerLeaf) {}

        virtual ~KDTree() {}

        Node const& node(unsigned int i) const { return m_nodes[i]; }
        HullType const& hull(unsigned int i) const { return m_hulls[i]; }
        unsigned int entity(unsigned int i) const { return m_lst[i]; }

        void construct();
        void traverse_depth_first(TraversalPredicate pred, TraversalCallback cb,
            TraversalPriorityLess const& pless = nullptr) const;
        void traverse_breadth_first(TraversalPredicate const& pred, TraversalCallback const& cb, unsigned int start_node = 0, TraversalPriorityLess const& pless = nullptr, TraversalQueue& pending = TraversalQueue()) const;
        void traverse_breadth_first_parallel(TraversalPredicate pred, TraversalCallback cb) const;
        void update();

    protected:

        void construct(unsigned int node, AlignedBox3r const& box,
            unsigned int b, unsigned int n);
        void traverse_depth_first(unsigned int node, unsigned int depth,
            TraversalPredicate pred, TraversalCallback cb, TraversalPriorityLess const& pless) const;
        void traverse_breadth_first(TraversalQueue& pending,
            TraversalPredicate const& pred, TraversalCallback const& cb, TraversalPriorityLess const& pless = nullptr) const;

        unsigned int add_node(unsigned int b, unsigned int n);

        virtual Vector3r const& entity_position(unsigned int i) const = 0;
        virtual void compute_hull(unsigned int b, unsigned int n, HullType& hull) const = 0;
        virtual void compute_hull_approx(unsigned int b, unsigned int n, HullType& hull) const
        {
            compute_hull(b, n, hull);
        }

    protected:

        std::vector<unsigned int> m_lst;

        std::vector<Node> m_nodes;
        std::vector<HullType> m_hulls;
        unsigned int m_maxPrimitivesPerLeaf;
    };

#include "kdTree.inl"
}

#endif